PROJECT: TFP SDCOM – 3

It has been a couple of weeks since I provided an update, but made some solid progress during that time! In GDScript, added in a very simple randomizer for the hostile system to target the four cities. At the moment, I’m keeping the enemy missile count to 3 and I slowed the rate of descentContinue reading “PROJECT: TFP SDCOM – 3”

PROJECT: TFP SDCOM

Happy to announce the first project. Simple beginnings. The barebones inspiration is obvious. But it came out of a conversation I had with a friend a few weeks ago. The simple question was, how long would it take you (meaning: me) to clone a game from the first era of gaming (i.e. the late 1970sContinue reading “PROJECT: TFP SDCOM”